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m1.2 - Is that Fungus?

exploring interaction with bio-based mycelium design for cars

In my M1.2 project I researched the visual and tactile interaction experiences one has with mycelium force feedback dials. I researched user experience and usability of these dials.

In this research project I familiarized myself with the topics of Cradle to Cradle [4] and Circular Design [1] (US & BE). I identified mycelium as a biomaterial that fits within these sustainability theories and through the first three steps of the Material Driven Design Approach [2], I learned how to research their visual [3] and tactile aesthetics during interactions (CA & US).

In this project, I also looked at how an Anticipated User Experience [5] matches the actual User Experience (US). For this I learned how to design with a biomaterial (CA & TR) and how to create interactive prototypes for data collection (TR & MDC). I learned how to collect both quantitative and qualitative data on the experiences users had with the dials (MDC). 

main expertise areas 

  • Creativity and Aesthetics 

  • Technology and Realization 

  • User and Society

  • Math, Data and Computing 

2020-2021 Semester 2


  1. Ellen MacArthur Foundation. n.d. What is a circular economy?. Retrieved February 3, 2024 from

  2. Elvin Karana, Bahareh Barati, Valentina Rognoli and Anouk Zeeuw van de Laan. 2015. Material Driven Design (MDD): A method to design for material experiences. International Journal of Design, 9(2), 35-54.

  3. Laura U. Marks. 2004. Haptic visuality: Touching with the eyes. Framework: the finnish art review, 2, 79-82

  4. Michael Braungart and William McDonough. 2002.Cradle to Cradle: Remaking the Way We Make Things. (1st. ed.) North Point Press, New York, NY.

  5. Virpi Roto, Effie Law, Arnold Vermeeren and Jettie Hoonhout. 2011. User Experience White Paper. Bringing clarity to the concept of user experience. Retrieved from

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